RimWorld Relevance/Meme & Low-Effort Content Policy. Streams and let's plays may be posted in r/RimWorldStreams Self Promotion: Guides are OK, Let's Plays are not. Absolute NO sexual content involving minors under the age of 18 is allowed, period. Do not discuss details of RJW content in comments unless the post has the TW:RJW flair and NSFW tag. Please add the TW:RJW flair and the NSFW tag to all posts containing RimJobWorld content. Do not link to NSFW content hosted off-site, including mods. Do not misuse the NSFW tag when it's not needed. Maintain an atmosphere of respect and never personally attack anyone.Īll posts containing sexual content or realistic nudity must be tagged NSFW in both comments and posts. Reddit's Content Policy must be observed at all times. Vanilla expanded without animals seems to be the sweet spot for me before the stutter becomes obvious.Official subreddit for the console version! Buy RimWorld and the DLCs! 1.4 - Biotech DLC Announcement Live Help Thread Steam Workshop Q&A Threads Fan Art Fan Comics Monthly Subreddit Challenges 2020 HP Interview with Tynan DEV BLOG OFFICIAL SITE OFFICIAL WIKI STEAM PAGE RimWorld FAQ Modding FAQ Non-Official Discordįollow standard reddiquette. (At least if your hardware isn't on the high-end spectrum) If you start a new colony with no mods, use debug to advance time by a season and hold down middle mouse and go nuts with the camera you will still barely notice the stutter. Mods only expedite the problem as to making the stutter become more noticeable. disabling the storyteller seems to "fix" itĪs far as I can tell this seems to be a vanilla bug.seems to get worse the more active quests you have (not 100% sure).doesn't happen if you have only a caravan and no colony.still happening if you caravan to a new tile and abandon the old.also happens without any colonists/(wild) animals.time between stutter is relative to game speed.Happens after a fixed amount of in-game time(literally based on how many ticks passed, stuttering will start if you advance time by 1 season via debug).Vanilla Brewing Expanded - Coffees and TeasĮccentric Tech - Cosmetic Modifications 2.0 Jin-Roh Kerberos Panzer Cop Armor (Continued) Vanilla Furniture Expanded - Spacer ModuleĬybernetic Warfare and Special Weapons (Continued) Vanilla Furniture Expanded - Props and Decor Vanilla Furniture Expanded - Medical Module Vanilla Ideology Expanded - Icons and SymbolsĮxpanded Prosthetics and Organ Engineering - Forked I tried turning off perfect pathfinding but that did not affect it.ĮdB Prepare Carefully (Unofficial 1.3 Patch) 3 speed see's a drop of about 100-150 tps whilst 4 speed see's a drop of 300-400 tps. Looking through Dub's Performance analysis hasn't been of much use either. I have looked through Devmode Console and there are no exceptions associated with these stutters. It started after a caravan came in on day 5 or 6, there is only 1 pawn as I am doing a lone explorer run. Hi, looking for some help with some stuttering every 5 or so seconds. r/RimWorldStreams - For all of your videos and streams needs r/RimWorldTales - /u/srgrafo's Rimworld Comic Series r/RimworldSwap - Swap saves with other players r/ShitRimworldSays - /r/nocontext posts about /r/RimWorld r/RimworldArt - Posts about Rimworld Artwork (not fanart!) r/Rimreddit - Colonists playing only on a single planet r/RimWorldPorn - High Quality Images of Rimworld Colonies No discussing pirated versions of the game. If you post a screenshot, please point out what you want people to look at in the image or explain in the comments. ![]() Official subreddit for the console version! Buy RimWorld and the DLCs! 1.4 - Biotech DLC Announcement Live Help Thread Steam Workshop Q&A Threads Fan Art Fan Comics Monthly Subreddit Challenges 2020 HP Interview with Tynan DEV BLOG OFFICIAL SITE OFFICIAL WIKI STEAM PAGE RimWorld FAQ Modding FAQ Non-Official Discordįollow standard reddiquette.
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